The globe has a problem in that it sparkles in a part of it when animated, Perhaps a OBJ or GLB of the finished globe would be nice. I would be happy to pay a small amount to be able to populate my commercial games with this good software.
Thank you for the comment! I'll look into the globe flickering issue and consider adding OBJ/GLB export in a future update. I'm glad you find the software useful for commercial game development!
Good news! We've released an update with 3D export support!
I've added GLB and OBJ export for planetary globes and terrain areas, so you can now bring generated worlds into external 3D software and use them in your own projects. You can check out the update here:
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The globe has a problem in that it sparkles in a part of it when animated, Perhaps a OBJ or GLB of the finished globe would be nice. I would be happy to pay a small amount to be able to populate my commercial games with this good software.
Thank you for the comment! I'll look into the globe flickering issue and consider adding OBJ/GLB export in a future update. I'm glad you find the software useful for commercial game development!
Good news! We've released an update with 3D export support!
I've added GLB and OBJ export for planetary globes and terrain areas, so you can now bring generated worlds into external 3D software and use them in your own projects.
You can check out the update here:
https://konkavcode.itch.io/world-generator/devlog/1725232/world-generator-3d-export-customizable-labels
This has the beginnings of a neat little project! I'm excited to see what direction your taking this in!
Thanks for the first comment! I'm working on improving the "Explore Surface" landing mechanic and refining terrain generation in future updates.